fn timeline(m: &Moment<'_>) -> Vec<(Zoned, Zoned, Mode)>Expand description
The changes of time from now to the end of tomorrow (Health’s meals and
nights are known that far: Needs::kept_around), each with what it is
for: a frame ends when the time changes (quiet::mode’s until), when a
meal, a nap or the night begins, starts proper (winding down becomes
sleep at bedtime) or ends, when the Porch opens or closes, when it stops
resting after a pause, and at midnight, so that “tomorrow” in a frame’s
words stays true.